Code Violet Gameplay Basics

Core gameplay loop, exploration, combat, and resource management in Code Violet.

Gameplay

Code Violet Gameplay Basics

Code Violet features third-person action horror gameplay that combines exploration, combat, resource management, and puzzle-solving elements. The game emphasizes survival horror mechanics within a sci-fi setting populated by prehistoric dinosaurs.

Core Gameplay Loop

The fundamental gameplay loop consists of:

Exploration and Navigation

  • Third-person perspective with over-the-shoulder camera
  • Free movement through interconnected facility areas
  • Environmental interaction with computer terminals, doors, and machinery
  • Vertical exploration including climbing and accessing higher areas
  • Stealth sections requiring careful movement and timing

Combat Encounters

  • Real-time combat against various dinosaur species
  • Weapon-based fighting with firearms and melee options
  • Resource management during fights with limited ammunition
  • Enemy variety requiring different tactics and approaches

Resource Management

  • Limited inventory system with restricted carrying capacity
  • Strategic item selection based on current needs
  • Health management through medical supplies and rest locations
  • Ammunition conservation due to scarcity

Progression

  • Area-by-area advancement through the bioengineering complex
  • Key collection and puzzle-solving to unlock new areas
  • Story revelations through documents and audio logs
  • Evacuation protocol serving as time pressure mechanism

Controls and Interface

Basic Controls

  • Left stick: Character movement
  • Right stick: Camera control
  • R2/RT: Aim weapons
  • R1/RB: Attack/fire weapons
  • L2/LT: Block/dodge
  • L1/LB: Switch weapons
  • X/A: Interact with environment
  • O/B: Reload weapons
  • Triangle/Y: Open inventory

User Interface

  • Health indicator in upper-left corner
  • Ammunition count displayed during combat
  • Inventory display showing current items and remaining slots
  • Objective marker indicating next story goal
  • Map access through pause menu

Difficulty Levels

Standard Difficulty

  • Normal enemy health and damage values
  • Moderate resource availability
  • Standard checkpoint frequency
  • Balanced challenge for average players

Hard Difficulty

  • Increased enemy health and damage output
  • Reduced resource availability
  • Fewer checkpoints for added challenge
  • Recommended for experienced survival horror players

Survival Difficulty

  • Maximum enemy health and damage
  • Severe resource scarcity
  • Limited checkpoints increasing penalty for death
  • Permadeath options available

Key Gameplay Systems

Health System

  • Health points displayed numerically and visually
  • Damage from dinosaur attacks, environmental hazards, falls
  • Healing through medical kits, medical bays, rest locations
  • Death results in checkpoint reload

Weapon System

  • Multiple weapon types with different characteristics
  • Ammunition types specific to each weapon
  • Weapon degradation through extended use
  • Upgrade system using collected resources

Inventory System

  • Limited slots based on carrying capacity
  • Item management requiring strategic decisions
  • Quick item access through directional buttons
  • Storage access at specific locations

Stealth Mechanics

  • Noise detection system with visual and audio indicators
  • Cover system for hiding from enemy patrols
  • Distracting actions using environmental objects
  • Silent takedowns with melee weapons

Puzzle Elements

Environmental Puzzles

  • Terminal hacking to unlock doors and access information
  • Power restoration to activate facility systems
  • Keycard collection and sequence matching
  • Circuit repairs to restore functionality

Timing Puzzles

  • Evacuation countdown creating time pressure
  • Dinosaur distraction timing for safe passage
  • Security bypass requiring precise timing
  • Escape sequence coordination with other survivors

Save System

Checkpoint System

  • Automatic saves at designated checkpoints
  • Manual saves at specific locations
  • Continue points after death with resource penalties
  • Chapter selection after clearing areas

Save Restrictions

  • Limited save points in combat areas
  • Resource consumption when saving in certain locations
  • Autosave frequency varies by difficulty setting

Accessibility Features

Code Violet includes multiple accessibility options:

  • Subtitle sizing adjustment
  • Color blind modes for better visibility
  • Audio cues for important game events
  • Simplified controls option
  • Difficulty modifiers for reduced challenge

The gameplay basics of Code Violet provide foundation for more advanced mechanics and systems that players will encounter throughout their journey through the bioengineering complex.