Code Violet Combat System
Code Violet blends third-person action horror with scarce resources and survival pressure. The official features highlight a mix of melee and ranged combat, stealth, and limited inventory management.
Combat Foundations
- Third-person action horror combat against prehistoric dinosaurs and hostile forces.
- Melee and ranged tactics are both part of the combat loop.
- Inventory scarcity influences when to fight, sneak, or avoid encounters.
Movement and Evasion
- L1 while moving sideways triggers a dodge.
- While prone, L1 triggers a roll for repositioning.
- Crouch and prone stances reduce detection in stealth sections.
Firearms and Upgrades
- All firearms have upgradable stats.
- Pistol, SMG, and AR weapons can equip suppressors found in the world.
- Suppressors reduce noise and lower the chance of alerting nearby dinosaurs.
Armories and Customization
Armories are marked by green doors and let you:
- Upgrade weapon stats using Mites earned in-game only (no microtransactions).
- Change weapon skins.
Status Effects in Combat
The survival guide calls out two major status effects that affect fights:
- Poison: Must be cured with Antidote, or it becomes fatal after 10 minutes.
- Blood Loss: Drains current and maximum health if untreated.